B_PHYSICAL_INPUT
dev->flavor.kinds = B_BUFFER_PRODUCER | B_CONTROLLABLE | B_PHYSICAL_INPUT;
AddNodeKind(B_PHYSICAL_INPUT);
AddNodeKind( B_PHYSICAL_INPUT );
outInfo->kinds |= B_BUFFER_PRODUCER | B_PHYSICAL_INPUT;
fFlavorInfo.kinds = B_BUFFER_PRODUCER | B_CONTROLLABLE | B_PHYSICAL_INPUT;
AddNodeKind(B_PHYSICAL_INPUT);
| B_CONTROLLABLE | B_PHYSICAL_OUTPUT | B_PHYSICAL_INPUT;
AddNodeKind(B_PHYSICAL_INPUT);
AddNodeKind(B_PHYSICAL_INPUT);
| B_PHYSICAL_OUTPUT | B_PHYSICAL_INPUT | B_CONTROLLABLE;
| B_PHYSICAL_OUTPUT | B_PHYSICAL_INPUT | B_CONTROLLABLE;
AddNodeKind(B_PHYSICAL_INPUT);
fFlavorInfo.kinds = B_BUFFER_PRODUCER | B_CONTROLLABLE | B_PHYSICAL_INPUT;
AddNodeKind(B_PHYSICAL_INPUT);
fFlavorInfo.kinds = B_BUFFER_PRODUCER | B_CONTROLLABLE | B_PHYSICAL_INPUT;
AddNodeKind(B_PHYSICAL_INPUT);
info->kinds = B_BUFFER_PRODUCER | B_CONTROLLABLE | B_PHYSICAL_INPUT;
AddNodeKind(B_PHYSICAL_INPUT);
if(kinds & B_PHYSICAL_INPUT)
ioKind |= B_PHYSICAL_INPUT;
!(m_nodeKind & B_PHYSICAL_INPUT) &&
!(m_nodeKind & B_PHYSICAL_INPUT) &&
!(m_nodeKind & B_PHYSICAL_INPUT) &&
!(m_nodeKind & B_PHYSICAL_INPUT) &&
return ((m_nodeKind & B_PHYSICAL_INPUT)
if (kinds & B_PHYSICAL_INPUT) {
0, B_BUFFER_PRODUCER | B_PHYSICAL_INPUT);
B_BUFFER_PRODUCER | B_PHYSICAL_INPUT);
_FindNodes(B_MEDIA_RAW_AUDIO, B_PHYSICAL_INPUT, fAudioInputs);
_FindNodes(B_MEDIA_ENCODED_AUDIO, B_PHYSICAL_INPUT, fAudioInputs);
_FindNodes(B_MEDIA_RAW_VIDEO, B_PHYSICAL_INPUT, fVideoInputs);
_FindNodes(B_MEDIA_ENCODED_VIDEO, B_PHYSICAL_INPUT, fVideoInputs);
else if ((kind & B_PHYSICAL_INPUT) != 0)
isInput ? B_BUFFER_PRODUCER | B_PHYSICAL_INPUT
if (info->kinds & B_PHYSICAL_INPUT) printf(" B_PHYSICAL_INPUT");
if ((flavorinfo->kinds & (B_PHYSICAL_INPUT | B_PHYSICAL_OUTPUT)) != 0) {