ACPI_SUCCESS
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (AeLookupInitFileEntry (NamePath, &ObjDesc)))
if (ACPI_SUCCESS (Status) ||
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status2))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status) &&
if (ACPI_SUCCESS (Status))
if ((ACPI_SUCCESS (Status)) &&
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
} while (ACPI_SUCCESS (Status));
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
while (ACPI_SUCCESS (Status) && Notify)
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status) &&
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status) && ObjDesc->Mutex.AcquisitionDepth == 1)
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status) &&
if (ACPI_SUCCESS (ReturnStatus) ||
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status) && Table)
if (ACPI_SUCCESS (Status) && Address && Length)
if (ACPI_SUCCESS (Status) &&
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))
if (ACPI_SUCCESS (Status))