B_PARTIALLY_ACTIVATED
flags |= B_PARTIALLY_ACTIVATED;
if ((flags & B_FLAT) != 0 && (flags & (B_ACTIVATED | B_PARTIALLY_ACTIVATED)) == 0
&& (flags & (B_ACTIVATED | B_PARTIALLY_ACTIVATED)) == 0
&& (flags & (B_ACTIVATED | B_PARTIALLY_ACTIVATED)) == 0
&& (flags & (B_ACTIVATED | B_PARTIALLY_ACTIVATED)) == 0
if ((flags & (B_ACTIVATED | B_PARTIALLY_ACTIVATED | B_CLICKED)) == 0) {
if (flags & B_PARTIALLY_ACTIVATED) {
flags |= B_PARTIALLY_ACTIVATED;
flags |= BControlLook::B_PARTIALLY_ACTIVATED;
uint32 flags = BControlLook::B_PARTIALLY_ACTIVATED;