B_PACKAGE_ARCHITECTURE_ANY
if (fArchitecture == B_PACKAGE_ARCHITECTURE_ANY)
!= B_OK || architecture == B_PACKAGE_ARCHITECTURE_ANY) {
&& fPackageInfo.Architecture() != B_PACKAGE_ARCHITECTURE_ANY
BPackageInfo::kArchitectureNames[B_PACKAGE_ARCHITECTURE_ANY],
if (packageInfo.Architecture() == B_PACKAGE_ARCHITECTURE_ANY)