B_OP_INVERT
view->SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
drawingMsg->AddInt32("_mode", B_OP_INVERT);
case B_OP_INVERT:
SetDrawingMode(B_OP_INVERT);
into->SetDrawingMode(B_OP_INVERT);
parent->SetDrawingMode(B_OP_INVERT);
WriteSetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
case B_OP_INVERT: Print("B_OP_INVERT"); break;
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
SetDrawingMode(B_OP_INVERT);
case B_OP_INVERT:
menu->SetDrawingMode(B_OP_INVERT);
{ "B_OP_INVERT", B_OP_INVERT },
MODE(B_OP_INVERT),
s.SetDrawingMode(B_OP_INVERT);
s.SetDrawingMode(B_OP_INVERT);
message->AddInt32("mode", B_OP_INVERT);