B_OP_COPY
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
sBitmapDrawingEngine->SetDrawingMode(B_OP_COPY);
sBitmapDrawingEngine->SetDrawingMode(B_OP_COPY);
sBitmapDrawingEngine->SetDrawingMode(B_OP_COPY);
fDrawingEngine->SetDrawingMode(B_OP_COPY);
fDrawingEngine->SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
fBitmapView->SetDrawingMode(B_OP_COPY);
fBitmapView->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
v->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
fOffView->SetDrawingMode(B_OP_COPY);
fOffView->SetDrawingMode(B_OP_COPY);
fOffView->SetDrawingMode(B_OP_COPY);
fOffView->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
menu->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
drawingMsg->AddInt32("_mode", B_OP_COPY);
SetDrawingMode(B_OP_COPY);
case B_OP_COPY:
fDrawingMode(B_OP_COPY),
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
into->SetDrawingMode(B_OP_COPY);
into->SetDrawingMode(B_OP_COPY);
into->SetDrawingMode(B_OP_COPY);
into->SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
bitmapView->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
menu->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
fOffscreen->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
parent->SetDrawingMode(B_OP_COPY);
view.SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
inView->SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
SetDrawingMode (B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
DragMessage(message, image, B_OP_COPY, offset, replyTo);
drawing_mode = B_OP_COPY;
case B_OP_COPY: Print("B_OP_COPY"); break;
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
offscreenView->SetDrawingMode(B_OP_COPY);
drawView->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
onto->SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
onto->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
fDrawingMode(B_OP_COPY),
drawingEngine->SetDrawingMode(B_OP_COPY, oldMode);
fDrawingEngine->SetDrawingMode(B_OP_COPY);
&& (fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER)
fDrawingMode(B_OP_COPY),
&& (fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER)
&& (fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER)
if ((fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER)
if (fPainter->fDrawingMode == B_OP_COPY) {
if (fPainter->fDrawingMode == B_OP_COPY) {
if (fPainter->fDrawingMode == B_OP_COPY
&& (fPainter->fDrawingMode == B_OP_COPY
if (fPainter->fDrawingMode == B_OP_COPY) {
case B_OP_COPY:
fBitmapDrawingEngine->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
menu->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
owner->SetDrawingMode(B_OP_COPY);
menu->SetDrawingMode(B_OP_COPY);
drawing_mode mode = B_OP_COPY;
{ "B_OP_COPY", B_OP_COPY },
SetDrawingMode(B_OP_COPY);
fOffscreenView->SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
MODE(B_OP_COPY),
SetDrawingMode(B_OP_COPY);
SetDrawingMode(B_OP_COPY);
blitter->SetDrawingMode(B_OP_COPY);
view->SetDrawingMode(B_OP_COPY);
(fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER)) {
(fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER)) {
if (fDrawingMode == B_OP_COPY || fDrawingMode == B_OP_OVER) {
fDrawingMode(B_OP_COPY),
s.SetDrawingMode(B_OP_COPY);
s.SetDrawingMode(B_OP_COPY);
s.SetDrawingMode(B_OP_COPY);
s.SetDrawingMode(B_OP_COPY);
s.SetDrawingMode(B_OP_COPY);
s.SetDrawingMode(B_OP_COPY);
message->AddInt32("mode", B_OP_COPY);
fDrawingMode(B_OP_COPY),
view->SetDrawingMode(B_OP_COPY);