B_ONE_STATE_BUTTON
uint32 behavior = B_ONE_STATE_BUTTON,
new BMessage (MSG_LINE_UP), B_ONE_STATE_BUTTON,
new BMessage (MSG_PAGE_UP), B_ONE_STATE_BUTTON,
new BMessage (MSG_PAGE_DOWN), B_ONE_STATE_BUTTON,
new BMessage (MSG_LINE_DOWN), B_ONE_STATE_BUTTON,
if (fBehavior == B_ONE_STATE_BUTTON) {
if (fBehavior == B_ONE_STATE_BUTTON) {
if (fBehavior == B_ONE_STATE_BUTTON) {
fBehavior = B_ONE_STATE_BUTTON;