B_OFFLINE
case B_OFFLINE:
if ((RunMode() != B_OFFLINE) && // lateness doesn't matter in offline mode...
if (RunMode() != B_OFFLINE && RunMode() != B_RECORDING && lateness > 0) {
if (RunMode() != B_OFFLINE
case B_OFFLINE:
if (B_OFFLINE == mode)
case B_OFFLINE:
if ((RunMode() == B_OFFLINE)
if(m_runMode == BMediaNode::B_OFFLINE)
if(m_runMode != BMediaNode::B_OFFLINE) {
if(m_runMode == BMediaNode::B_OFFLINE)
if(m_runMode == BMediaNode::B_OFFLINE)
if(runMode < BMediaNode::B_OFFLINE ||
(runMode == BMediaNode::B_OFFLINE) ?
case BMediaNode::B_OFFLINE:
runMode = BMediaNode::B_OFFLINE;
uint32 startAction = (g->runMode() == BMediaNode::B_OFFLINE)
(runMode == BMediaNode::B_OFFLINE ||
if(mode == B_OFFLINE)
if(mode == B_OFFLINE)
case BMediaNode::B_OFFLINE:
BMediaNode::B_DROP_DATA : BMediaNode::B_OFFLINE;
if (B_OFFLINE == mode)
if (RunMode() == B_OFFLINE
if (B_OFFLINE == mode) {
priority = (mode == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
fCurrentPriority = (RunMode() == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority;
if (mode == BMediaNode::B_OFFLINE)
if (mode == BMediaNode::B_OFFLINE)