B_OBJECT_TYPE_FD
object[1].type = B_OBJECT_TYPE_FD;
object[1].type = B_OBJECT_TYPE_FD;
object[1].type = B_OBJECT_TYPE_FD;
info[0].type = B_OBJECT_TYPE_FD;
object_wait_info{socket, B_OBJECT_TYPE_FD, B_EVENT_WRITE});
if (item.type != B_OBJECT_TYPE_FD)
info.type = B_OBJECT_TYPE_FD;
case B_OBJECT_TYPE_FD:
if (waitInfos[i].type == B_OBJECT_TYPE_FD && (flags & (EV_ERROR | EV_EOF)) == 0) {
case B_OBJECT_TYPE_FD:
waitInfo->type = B_OBJECT_TYPE_FD;
waitInfo->type = B_OBJECT_TYPE_FD;
info[index].type = B_OBJECT_TYPE_FD;
} else if (type == B_OBJECT_TYPE_FD) {
B_OBJECT_TYPE_FD,