B_MOUSE_UP
message = new BMessage(B_MOUSE_UP);
pressedButton ? B_MOUSE_DOWN : B_MOUSE_UP,
message = new BMessage(B_MOUSE_UP);
pressedButton ? B_MOUSE_DOWN : B_MOUSE_UP,
msg->what = B_MOUSE_UP;
what = B_MOUSE_UP;
} else if (what == B_MOUSE_UP)
fakeMouse->what = mouseDown ? B_MOUSE_DOWN : B_MOUSE_UP;
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
message->what = B_MOUSE_UP;
BMessageFilter(B_MOUSE_UP),
case B_MOUSE_UP:
if ((msg->what == B_MOUSE_UP)
if ((msg->what == B_MOUSE_UP) && (handler == fBackground
|| message->what == B_MOUSE_UP) {
case B_MOUSE_UP: strcpy(str, "B_MOUSE_UP"); break;
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
if (event->what == B_MOUSE_UP
if (event->what == B_MOUSE_UP && fLastButtons == 0) {
what = B_MOUSE_UP;
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP:
case B_MOUSE_UP: {
case B_MOUSE_UP: s = "B_MOUSE_UP"; break;