B_MODAL_ALL_WINDOW_FEEL
B_TITLED_WINDOW_LOOK, B_MODAL_ALL_WINDOW_FEEL,
toFront.AddInt32("data", B_MODAL_ALL_WINDOW_FEEL);
SetFeel(B_MODAL_ALL_WINDOW_FEEL);
BWindow(frame, "Twitcher", B_MODAL_WINDOW_LOOK, B_MODAL_ALL_WINDOW_FEEL,
alert->SetFeel(B_MODAL_ALL_WINDOW_FEEL);
|| theFeel == B_MODAL_ALL_WINDOW_FEEL)
|| fFeel == B_MODAL_ALL_WINDOW_FEEL
if (subset->Feel() == B_MODAL_ALL_WINDOW_FEEL
B_MODAL_ALL_WINDOW_FEEL, B_FLOATING_ALL_WINDOW_FEEL};
if (fFeel == B_MODAL_ALL_WINDOW_FEEL
|| feel == B_MODAL_ALL_WINDOW_FEEL
|| feel == B_MODAL_ALL_WINDOW_FEEL;
AddWindowMessage(B_MODAL_WINDOW_LOOK, B_MODAL_ALL_WINDOW_FEEL),
case B_MODAL_ALL_WINDOW_FEEL:
{"All Modal", B_MODAL_ALL_WINDOW_FEEL},