B_LOW_RESOURCE_CRITICAL
return low_resource_state(B_KERNEL_RESOURCE_PAGES) == B_LOW_RESOURCE_CRITICAL;
case B_LOW_RESOURCE_CRITICAL:
case B_LOW_RESOURCE_CRITICAL:
sLowPagesState = B_LOW_RESOURCE_CRITICAL;
sLowMemoryState = B_LOW_RESOURCE_CRITICAL;
sLowSemaphoresState = B_LOW_RESOURCE_CRITICAL;
sLowSpaceState = B_LOW_RESOURCE_CRITICAL;
newState = B_LOW_RESOURCE_CRITICAL;
newState = B_LOW_RESOURCE_CRITICAL;
newState = B_LOW_RESOURCE_CRITICAL;
newState = B_LOW_RESOURCE_CRITICAL;
case B_LOW_RESOURCE_CRITICAL:
if (lowPagesState >= B_LOW_RESOURCE_CRITICAL