B_LEFT_COMMAND_KEY
if (fModifiers & (B_LEFT_COMMAND_KEY | B_RIGHT_COMMAND_KEY))
fCommandKey = fKeymap.KeyForModifier(B_LEFT_COMMAND_KEY);
fNewState.modifiers |= B_COMMAND_KEY | B_LEFT_COMMAND_KEY;
customMods |=B_LEFT_COMMAND_KEY| B_COMMAND_KEY;
customMods |=B_LEFT_COMMAND_KEY| B_COMMAND_KEY;
customMods |=B_LEFT_COMMAND_KEY| B_COMMAND_KEY;
customMods |=B_LEFT_COMMAND_KEY| B_COMMAND_KEY;
if (modCode & B_LEFT_COMMAND_KEY)
if (mods & B_LEFT_COMMAND_KEY)
if (modifiers & (B_LEFT_COMMAND_KEY | B_RIGHT_COMMAND_KEY))
B_LEFT_COMMAND_KEY,
if (get_modifier_key(B_LEFT_COMMAND_KEY, &value) != B_OK)
return B_LEFT_COMMAND_KEY | B_COMMAND_KEY;
if (modifier == B_LEFT_COMMAND_KEY || modifier == B_COMMAND_KEY)
case B_LEFT_COMMAND_KEY:
} else if (modifier == B_LEFT_COMMAND_KEY)
item = _CreateSwapModifiersMenuItem(B_LEFT_COMMAND_KEY,
isLockKey ? B_LEFT_COMMAND_KEY : B_COMMAND_KEY,
| B_LEFT_COMMAND_KEY | B_RIGHT_COMMAND_KEY | B_LEFT_CONTROL_KEY
else if (modifier == B_LEFT_COMMAND_KEY)
B_LEFT_COMMAND_KEY);
if (fCurrentMap.KeyForModifier(B_LEFT_COMMAND_KEY) == 0x5d
} else if (fCurrentMap.KeyForModifier(B_LEFT_COMMAND_KEY) == 0x5c
sCommandName, B_COMMAND_KEY, B_LEFT_COMMAND_KEY, B_RIGHT_COMMAND_KEY);
case B_LEFT_COMMAND_KEY:
case B_LEFT_COMMAND_KEY: