B_INPUT_METHOD_STARTED
&& _EnqueueInlineInputMethod(B_INPUT_METHOD_STARTED) == B_OK) {
if (opcode == B_INPUT_METHOD_STARTED)
m->AddInt32("be:opcode", B_INPUT_METHOD_STARTED);
case B_INPUT_METHOD_STARTED:
case B_INPUT_METHOD_STARTED:
case B_INPUT_METHOD_STARTED:
&& opcode == B_INPUT_METHOD_STARTED)