B_HOVER
bool isButton = (flags & B_FLAT) != 0 || (flags & B_HOVER) != 0
&& ((flags & (B_HOVER | B_FOCUSED)) == 0 || (flags & B_DISABLED) != 0)) {
&& ((flags & (B_HOVER | B_FOCUSED)) == 0
} else if ((flags & B_HOVER) != 0) {
flags |= BControlLook::B_HOVER;
flags |= BControlLook::B_HOVER;
} else if ((flags & B_HOVER) != 0) {
&& ((flags & (B_HOVER | B_FOCUSED)) == 0
&& ((flags & (B_HOVER | B_FOCUSED)) == 0
} else if ((flags & B_HOVER) != 0) {