B_FONT_FLAGS
B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE | B_FONT_FLAGS);
| B_FONT_FLAGS);
if (font_flags & B_FONT_FLAGS)
if (mask & B_FONT_FLAGS)
if ((mask & B_FONT_FLAGS) != 0) {
if ((flags & B_FONT_FLAGS) != 0)
fState->GetDrawState()->SetFont(font, B_FONT_FLAGS);
if (mask & B_FONT_FLAGS) {
fCanvas->CurrentState()->SetFont(font, B_FONT_FLAGS);