B_EUC_CONVERSION
|| characterSetToUse == B_EUC_CONVERSION)
|| characterSetToUse == B_EUC_CONVERSION
case B_EUC_CONVERSION:
case B_EUC_CONVERSION:
? B_EUC_CONVERSION : currentEncoding;
case B_EUC_CONVERSION:
fModel->fEncoding = B_EUC_CONVERSION;
fEUC = new BMenuItem("EUC", new BMessage(B_EUC_CONVERSION));
case B_EUC_CONVERSION:
{"euc-jp", B_EUC_CONVERSION}, // MIME STANDARD