window_info
struct client_window_info : window_info {
window_info *wi = NULL;
window_info *windowInfo = get_window_info(tokens[i]);
window_info* windowInfo = fManager->WindowInfo(groupIndex, newIndex);
window_info *windowInfo = get_window_info(fCurrentToken);
IsVisibleInCurrentWorkspace(const window_info* windowInfo)
IsWindowOK(const window_info* windowInfo)
window_info info;
sender.Attach(&info, sizeof(window_info));
ServerWindow::GetInfo(window_info& info)
void GetInfo(window_info& info);
struct window_info;