watch_node
extern status_t watch_node(const node_ref* node, uint32 flags,
extern status_t watch_node(const node_ref* node, uint32 flags,
watch_node(&fNodeRef, B_STOP_WATCHING, fController);
watch_node(&fNodeRef, B_STOP_WATCHING, fController);
&& watch_node(&fNodeRef, B_WATCH_ALL, fController) == B_OK)
watch_node(&fNodeRef, B_STOP_WATCHING, fController);
&& watch_node(&fNodeRef, B_WATCH_DIRECTORY, fController) == B_OK)
error = watch_node(&ref, flags, this);
return watch_node(&ref, B_STOP_WATCHING, this);
watch_node(NULL, B_WATCH_MOUNT, this);
status_t error = watch_node(&ref, flags, this);
watch_node(&(item->nodeRef), B_STOP_WATCHING, this, Window());
watch_node(&nodeRef, B_WATCH_NAME | B_WATCH_ATTR, this, Window());
watch_node(&item->nodeRef, B_STOP_WATCHING, this, Window());
return watch_node(&node, B_WATCH_STAT | B_WATCH_ATTR, target);
watch_node(&enclosure->node, B_STOP_WATCHING, this);
watch_node(&enclosure->node, B_WATCH_NAME, this);
watch_node(item->NodeRef(), B_STOP_WATCHING, this);
watch_node(item->NodeRef(), B_STOP_WATCHING, this);
watch_node(item->NodeRef(), B_WATCH_NAME, this);
watch_node(&file.node, B_WATCH_NAME | B_WATCH_STAT | B_WATCH_ATTR, this);
if (watch_node(&ref, B_WATCH_DIRECTORY, this) != B_OK) {
if (watch_node(&ref, B_WATCH_DIRECTORY, this) == B_OK)
if (watch_node(&nodeRef, flags, this) != B_OK) {
watch_node(&fNodeRef, B_STOP_WATCHING, this);
watch_node(&fFolderNodeRef, B_STOP_WATCHING, this);
watch_node(&fNodeRef, B_WATCH_STAT, this);
watch_node(&fFolderNodeRef, B_WATCH_DIRECTORY, this);
watch_node(&fNodeRef, B_WATCH_DIRECTORY, BMessenger(this));
watch_node(&nref, B_WATCH_ALL, this);
watch_node(&fNode, B_STOP_WATCHING, *fMessenger);
watch_node(&fNode, B_WATCH_DIRECTORY, *fMessenger);
return watch_node(node, B_WATCH_ATTR, this);
return watch_node(node, B_STOP_WATCHING, this);
watch_node(&ref, B_WATCH_DIRECTORY, this);
watch_node(&ref, B_STOP_WATCHING, this);
return watch_node(&nodeRef, B_WATCH_DIRECTORY, *fListener);
return watch_node(&fUserPrintersNodRef, B_WATCH_DIRECTORY, *fListener);
watch_node(&entryNodeRef, B_STOP_WATCHING, this);
watch_node(&entryNodeRef, B_STOP_WATCHING, this);
watch_node(&eiter->addon_nref, B_STOP_WATCHING, this);
watch_node(&it->nref, B_STOP_WATCHING, this);
watch_node(&addOnRef, B_WATCH_STAT, this);
status = watch_node(nref, B_WATCH_DIRECTORY, this);
return watch_node(node, flags, BMessenger(handler, looper));
return watch_node(node, flags, target);
return watch_node(node, flags, handler, looper);
error = watch_node(NULL, B_WATCH_MOUNT, messenger);
watch_node(&ref, B_WATCH_NAME, this);
watch_node(NULL, B_WATCH_MOUNT, this);
watch_node(node, B_STOP_WATCHING, this);
watch_node(&node, B_STOP_WATCHING, this);
watch_node(NULL, B_WATCH_MOUNT, this);
watch_node(NULL, B_WATCH_MOUNT, this);
watch_node(&tcnode->node, B_STOP_WATCHING, this);
watch_node(&tcnode->node, B_STOP_WATCHING, this);
watch_node(fModel->LinkTo()->NodeRef(), B_STOP_WATCHING, poseView);
watch_node(model->NodeRef(), B_STOP_WATCHING, this);
watch_node(&itemNode, B_WATCH_DIRECTORY, this);
watch_node(model->NodeRef(), B_STOP_WATCHING, this);
watch_node(model->NodeRef(), B_STOP_WATCHING, this);
watch_node(&nref, B_WATCH_DIRECTORY, this);
watch_node(&dirNode, B_STOP_WATCHING, this);
watch_node(itemNode, B_STOP_WATCHING, this);
watch_node(itemNode, B_STOP_WATCHING, this);
watch_node(target->NodeRef(), B_STOP_WATCHING, this);
status_t result = watch_node(node, flags, target);
return watch_node(node, flags, target);
watch_node(&trashNode, B_WATCH_DIRECTORY, this);
watch_node(&nodeRef, B_WATCH_DIRECTORY, this);
watch_node(&nodeRef, B_WATCH_ATTR, this);
watch_node(&nref, B_WATCH_ALL, this);
status_t result = watch_node(&fPackageNodeRef, B_WATCH_DIRECTORY, this);
watch_node(&fPackageNodeRef, B_STOP_WATCHING, this);
watch_node(&nodeRef, B_WATCH_DIRECTORY, this);
watch_node(NULL, B_WATCH_MOUNT, this, this);
watch_node(&node, B_WATCH_NAME, item);
watch_node(&nodeRef, B_WATCH_DIRECTORY, this);
watch_node(&directory->directory, B_STOP_WATCHING, this);
status = watch_node(&nodeRef, B_WATCH_DIRECTORY, this);
status = watch_node(nref, B_STOP_WATCHING, this);
status_t error = watch_node(&nref, B_WATCH_DIRECTORY, this);
status = watch_node(nref, B_WATCH_DIRECTORY, this);
watch_node(NULL, B_WATCH_MOUNT, this);
watch_node(NULL, B_WATCH_MOUNT, this);
if (watch_node(&nref, B_WATCH_ALL, BMessenger(this)) != B_OK) {
status_t error = watch_node(&PackagesDirectoryRef(), B_WATCH_DIRECTORY,
status_t status = watch_node(&fNodeRef, B_WATCH_DIRECTORY, this);
status_t status = watch_node(&fNodeRef, B_STOP_WATCHING, this);
if (watch_node(&nodeRef, flags, this) == B_OK)