Symbol: B_DIRECT_MODE_MASK
src/add-ons/screen_savers/ifs/IFSSaver.cpp
180
int32 request = info->buffer_state & B_DIRECT_MODE_MASK;
src/kits/game/DirectWindow.cpp
486
if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK)
src/kits/game/DirectWindow.cpp
49
int modeState = state & B_DIRECT_MODE_MASK;
src/kits/game/DirectWindow.cpp
514
if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK)
src/libs/glut/glutWindow.cpp
596
if ((info->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START)
src/servers/app/DirectWindowInfo.cpp
156
if ((bufferState & B_DIRECT_MODE_MASK) != B_DIRECT_STOP) {
src/servers/app/DirectWindowInfo.cpp
88
if ((fBufferInfo->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_STOP
src/servers/app/DirectWindowInfo.cpp
89
&& (bufferState & B_DIRECT_MODE_MASK) != B_DIRECT_START)
src/servers/app/ServerWindow.cpp
4451
} else if ((bufferState & B_DIRECT_MODE_MASK) == B_DIRECT_START)
src/servers/app/ServerWindow.cpp
4453
else if ((bufferState & B_DIRECT_MODE_MASK) == B_DIRECT_STOP)
src/tests/add-ons/opengl/fake_renderer/FakeRenderer.cpp
114
switch (info->buffer_state & B_DIRECT_MODE_MASK) {
src/tests/kits/game/chart/ChartWindow.cpp
2969
switch (info->buffer_state & B_DIRECT_MODE_MASK) {
src/tests/kits/game/direct_window_info_test/dwinfo.cpp
11
switch (state & B_DIRECT_MODE_MASK) {
src/tests/kits/game/direct_window_test/StarWindow.cpp
282
switch (info->buffer_state & B_DIRECT_MODE_MASK) {
src/tests/kits/game/direct_window_test/StarWindow.cpp
375
((info->buffer_state & (B_DIRECT_MODE_MASK|B_BUFFER_MOVED)) == B_DIRECT_START))) {
src/tests/kits/game/direct_window_test/StarWindow.cpp
433
if ((info->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_MODIFY) {
src/tests/servers/app/newerClipping/main.cpp
343
switch(info->buffer_state & B_DIRECT_MODE_MASK) {