B_DISABLE_ANTIALIASING
fFont.SetFlags(state ? B_FORCE_ANTIALIASING : B_DISABLE_ANTIALIASING);
fFont.SetFlags(B_DISABLE_ANTIALIASING);
PRINT_FLAG(B_DISABLE_ANTIALIASING);
fTextRenderer.SetAntialiasing(!(font.Flags() & B_DISABLE_ANTIALIASING));
&& (state->Font().Flags() & B_DISABLE_ANTIALIASING) == 0);
|| (font.Flags() & B_DISABLE_ANTIALIASING) != 0
font.SetFlags(B_DISABLE_ANTIALIASING);