B_DISABLED_ICON_BITMAP
| (IsEnabled() ? 0 : B_DISABLED_ICON_BITMAP));
B_INACTIVE_ICON_BITMAP | (IsEnabled() ? 0 : B_DISABLED_ICON_BITMAP));
BitmapList& list = (which & B_DISABLED_ICON_BITMAP) == 0
which &= ~uint32(B_DISABLED_ICON_BITMAP);
const BitmapList& list = (which & B_DISABLED_ICON_BITMAP) == 0
return list.ItemAt(which & ~uint32(B_DISABLED_ICON_BITMAP));
B_INACTIVE_ICON_BITMAP | B_DISABLED_ICON_BITMAP);
B_ACTIVE_ICON_BITMAP | B_DISABLED_ICON_BITMAP);
B_PARTIALLY_ACTIVATE_ICON_BITMAP | B_DISABLED_ICON_BITMAP)
B_INACTIVE_ICON_BITMAP | (IsEnabled() ? 0 : B_DISABLED_ICON_BITMAP));