video_in_standard
fStandard = VideoInStandardToBe( (video_in_standard)standard );
video_in_standard BeToVideoInStandard( int32 be_standard )
int32 VideoInStandardToBe( video_in_standard standard )
void CVideoIn::Start(video_in_source source, video_in_standard standard,
float CVideoIn::FrequencyForChannel(int channel, video_in_standard standard)
bool CVideoIn::SetChannel(int channel, video_in_standard standard)
int32 CVideoIn::getFrameRate( video_in_standard standard )
void CVideoIn::getActiveRange( video_in_standard standard, CRadeonRect &rect )
float FrequencyForChannel(int channel, video_in_standard standard);
bool SetChannel(int channel, video_in_standard standard);
int32 getFrameRate( video_in_standard standard );
void getActiveRange( video_in_standard standard, CRadeonRect &rect );
void Start(video_in_source source, video_in_standard standard,