team_get_team_struct_locked
Team *team_get_team_struct_locked(team_id id);
Team* team = team_get_team_struct_locked(num);
team = team_get_team_struct_locked(id);
return team_get_team_struct_locked(id) != NULL;
Team* team = team_get_team_struct_locked(id);
Team* team = team_get_team_struct_locked(id);
Team* team = team_get_team_struct_locked(id);
Team* team = team_get_team_struct_locked(id);
while (slot < lastTeamID && !(team = team_get_team_struct_locked(slot)))