theater_standard
virtual void SetStandard(theater_standard standard, theater_source source) = 0;
virtual void getActiveRange( theater_standard standard, CRadeonRect &rect ) = 0;
virtual void getVBIRange( theater_standard standard, CRadeonRect &rect ) = 0;
theater_standard fStandard;
void CTheater100::SetLuminanceLevels(theater_standard standard, int brightness, int contrast)
void CTheater100::SetChromaProcessor(theater_standard standard)
void CTheater100::SetChromaLevels(theater_standard standard, int saturation, int hue)
void CTheater100::getActiveRange( theater_standard standard, CRadeonRect &rect )
void CTheater100::getVBIRange( theater_standard standard, CRadeonRect &rect )
void CTheater100::SetClipWindow(theater_standard standard, bool vbi)
void CTheater100::SetScaler(theater_standard standard, int hactive, int vactive, bool deinterlace)
void CTheater100::SetStandard(theater_standard standard, theater_source source)
void CTheater100::SetClock(theater_standard standard, radeon_video_clock clock)
void CTheater100::SetADC(theater_standard standard, theater_source source)
void CTheater100::SetHSYNC(theater_standard standard)
void CTheater100::SetVSYNC(theater_standard standard)
void CTheater100::SetSyncGenerator(theater_standard standard)
void CTheater100::SetCombFilter(theater_standard standard, theater_source source)
void CTheater100::SetLuminanceProcessor(theater_standard standard)
void SetStandard(theater_standard standard, theater_source source);
void getActiveRange( theater_standard standard, CRadeonRect &rect );
void getVBIRange( theater_standard standard, CRadeonRect &rect );
void SetClock(theater_standard standard, radeon_video_clock clock);
void SetADC(theater_standard standard, theater_source source);
void SetHSYNC(theater_standard standard);
void SetVSYNC(theater_standard standard);
void SetSyncGenerator(theater_standard standard);
void SetCombFilter(theater_standard standard, theater_source source);
void SetLuminanceProcessor(theater_standard standard);
void SetLuminanceLevels(theater_standard standard, int brightness, int contrast);
void SetChromaProcessor(theater_standard standard);
void SetChromaLevels(theater_standard standard, int saturation, int hue);
void SetClipWindow(theater_standard standard, bool vbi);
void SetScaler(theater_standard standard, int hactive, int vactive, bool deinterlace);
void CTheater200::SetLuminanceLevels(theater_standard standard, int brightness, int contrast)
void CTheater200::SetChromaLevels(theater_standard standard, int saturation, int hue)
void CTheater200::getActiveRange( theater_standard standard, CRadeonRect &rect )
void CTheater200::getVBIRange( theater_standard standard, CRadeonRect &rect )
void CTheater200::SetScaler(theater_standard standard, int hactive, int vactive, bool deinterlace)
void CTheater200::SetStandard(theater_standard standard, theater_source source)
void CTheater200::SetADC(theater_standard standard, theater_source source)
void SetADC(theater_standard standard, theater_source source);
void SetHSYNC(theater_standard standard){;};
void SetVSYNC(theater_standard standard){;};
void SetSyncGenerator(theater_standard standard){;};
void SetCombFilter(theater_standard standard, theater_source source){;};
void SetLuminanceProcessor(theater_standard standard){;};
void SetLuminanceLevels(theater_standard standard, int brightness, int contrast);
void SetChromaProcessor(theater_standard standard);
void SetChromaLevels(theater_standard standard, int saturation, int hue);
void SetClipWindow(theater_standard standard, bool vbi);
void SetScaler(theater_standard standard, int hactive, int vactive, bool deinterlace);
void SetStandard(theater_standard standard, theater_source source);
void getActiveRange( theater_standard standard, CRadeonRect &rect );
void getVBIRange( theater_standard standard, CRadeonRect &rect );
void SetClock(theater_standard standard, radeon_video_clock clock){;};
static const theater_standard kStandard[] = {