theater_source
virtual void SetStandard(theater_standard standard, theater_source source) = 0;
theater_source fSource;
void CTheater100::SetStandard(theater_standard standard, theater_source source)
void CTheater100::SetADC(theater_standard standard, theater_source source)
void CTheater100::SetCombFilter(theater_standard standard, theater_source source)
void SetStandard(theater_standard standard, theater_source source);
void SetADC(theater_standard standard, theater_source source);
void SetCombFilter(theater_standard standard, theater_source source);
void CTheater200::SetStandard(theater_standard standard, theater_source source)
void CTheater200::SetADC(theater_standard standard, theater_source source)
void SetADC(theater_standard standard, theater_source source);
void SetCombFilter(theater_standard standard, theater_source source){;};
void SetStandard(theater_standard standard, theater_source source);
static const theater_source kSource[] = {