B_CLICKED
if ((flags & (B_CLICKED | B_ACTIVATED)) != 0)
bool isClicked = (flags & B_CLICKED) != 0;
if ((flags & (B_CLICKED | B_ACTIVATED)) != 0)
flags |= BControlLook::B_CLICKED;
flags |= BControlLook::B_CLICKED;
if ((flags & (B_CLICKED | B_ACTIVATED)) != 0)
} else if ((flags & B_CLICKED) != 0) {
if ((flags & (B_ACTIVATED | B_PARTIALLY_ACTIVATED | B_CLICKED)) == 0) {
} else if ((flags & B_CLICKED) != 0) {
} else if ((flags & B_CLICKED) != 0) {
} else if ((flags & B_CLICKED) != 0) {
flags |= BControlLook::B_CLICKED;