screen_corner
screen_corner fBlankCorner;
screen_corner fNeverBlankCorner;
screen_corner BlankCorner() const { return fBlankCorner; }
screen_corner NeverBlankCorner() const { return fNeverBlankCorner; }
void SetBlankCorner(screen_corner in)
void SetNeverBlankCorner(screen_corner in)
ScreenSaverFilter::_ScreenCorner(screen_corner corner, uint32 cornerSize)
BRect _ScreenCorner(screen_corner pos,
screen_corner fBlankCorner;
screen_corner fNeverBlankCorner;
screen_corner fCurrentCorner;
fBlankCorner = (screen_corner)value;
fNeverBlankCorner = (screen_corner)value;
if ((screen_corner)corner == fCurrentCorner)
fCurrentCorner = (screen_corner)corner;
screen_corner
ScreenCornerSelector::SetCorner(screen_corner corner)
screen_corner
screen_corner previousCorner) const
SetValue(_ScreenCorner(where, (screen_corner)fPreviousCorner));
SetValue(_ScreenCorner(where, (screen_corner)fPreviousCorner));
void SetCorner(screen_corner corner);
screen_corner Corner() const;
screen_corner _ScreenCorner(BPoint point,
screen_corner previous) const;
screen_corner fCurrentCorner;