sqrt
nr = sqrt (0.5 * (r + real (x)));
ni = sqrt (0.5 * (r - real (x)));
sqrt (const complex<_FLT>&) __attribute__ ((const));
_DEFINE_EXPR_UNARY_FUNCTION(sqrt)
3.97156 - 4.14554 * sqrt(1 - 0.26891 * s) :
return bessel_i0(a * sqrt(1. - x * x)) * i0a;
return exp(-2.0 * x * x) * sqrt(2.0 / pi);
double d = sqrt(dx*dx + dy*dy);
return sqrt(dx * dx + dy * dy);
double d = sqrt(dx * dx + dy * dy);
d = m_width_abs - sqrt(dx * dx + dy * dy);
else dr = (dr*sa + (sqrt(dr/da)*da - dr)*(2*sr - sa)) + sr*(1 - da) + dr*(1 - sa);
else dg = (dg*sa + (sqrt(dg/da)*da - dg)*(2*sg - sa)) + sg*(1 - da) + dg*(1 - sa);
else db = (db*sa + (sqrt(db/da)*da - db)*(2*sb - sa)) + sb*(1 - da) + db*(1 - sa);
return (len = uround(sqrt(dx * dx + dy * dy))) >
return uround(sqrt(double(x)*double(x) + double(y)*double(y)));
double det = sqrt((b * b) - (4.0 * a * c));
return iround(sqrt(cur_to_focus / int_to_focus) * m_radius);
double dist = sqrt(double(m_focus_x) * double(m_focus_x) +
m_trivial = sqrt(m_radius2 - (m_focus_x * m_focus_x));
int sx1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sy1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sx1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sy1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
return std::sqrt(x*x + y*y);
*x = std::sqrt(sx * sx + shx * shx);
*y = std::sqrt(shy * shy + sy * sy);
multiply(trans_affine_scaling(std::sqrt(dx * dx + dy * dy) / dist));
trans_affine_reflection_unit(x / std::sqrt(x * x + y * y), y / std::sqrt(x * x + y * y))
double r = sqrt(dx * dx + dy * dy);
return std::sqrt(x*x + y*y);
*x = std::sqrt(sx * sx + shx * shx);
*y = std::sqrt(shy * shy + sy * sy);
MAPM_1aryFunc(sqrt)
MAPM_1aryFunc(sqrt)
extern double sqrt(double x);
acceleration = 1 + sqrt(deltaX * deltaX + deltaY * deltaY)
mag = f / (float)sqrt(rsquared);
mag = f / (float) sqrt(rsquared);
float r = (float)sqrt((i - 15.5) * (i - 15.5) + (j - 15.5)
float r = (float)sqrt((i - 15.5) * (i - 15.5) + (j - 15.5)
length = sqrt(pow(b.x - a.x, 2) + pow(b.y - a.y, 2));
length = sqrt(pow(eo.x - so.x, 2) + pow(eo.y - so.y, 2));
float dist = sqrt(dx * dx + dy * dy);
return sqrt(length2());
float s = sqrt(length2() * q.length2());
float s = sqrt((1.0f + d) * 2.0f);
return sqrt(length2());
float s = sqrt(length2() * v.length2());
return sqrt(length2());
float s = sqrt(length2() * q.length2());
float s = sqrt((1.0f + d) * 2.0f);
return sqrt(length2());
float s = sqrt(length2() * v.length2());
return ((x - x2) * dy - (y - y2) * dx) / sqrt(dx * dx + dy * dy);
t = (-b + sqrt(b2ac)) / (2.0 * a);
t = (-b - sqrt(b2ac)) / (2.0 * a);
distance = sqrt(zRealSq + zImaginarySq);
double stddev = sqrt(fmax(0, tsumsq / num - avg * avg));
return sqrt(x * x + y * y);
*_sx = sqrt(sx * sx + shx * shx);
*_sy = sqrt(shy * shy + sy * sy);
int32 squareRoot = (int32)sqrt(count);
double alpha = (a[j][j] < 0 ? sqrt(innerProduct) : -sqrt(innerProduct));
return _ParseFactorial(values[0].sqrt());
* (MAPM(2) * MAPM(MM_PI) * value).sqrt()
rx = sqrt(radii_check) * rx;
ry = sqrt(radii_check) * ry;
double coef = sign * sqrt((sq < 0) ? 0 : sq);
n = sqrt(ux*ux + uy*uy);
n = sqrt((ux*ux + uy*uy) * (vx*vx + vy*vy));
double len = (sqrt(dx1 * dx1 + dy1 * dy1) +
sqrt(dx2 * dx2 + dy2 * dy2) +
sqrt(dx3 * dx3 + dy3 * dy3)) * 0.25 * m_scale;
double len = sqrt(dx1 * dx1 + dy1 * dy1) + sqrt(dx2 * dx2 + dy2 * dy2);
if((int)sqrt(dx * dx + dy * dy) < line_subpixel_scale)
double r = sqrt(dx * dx + dy * dy);
double len = sqrt(m_dx * m_dx + m_dy * m_dy) * m_approximation_scale;
alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
double alpha = (a[j][j] < 0 ? sqrt(innerProduct) : -sqrt(innerProduct));
m_apm_set_double(r, (1.0 / sqrt(dd)));
int32 value = int32(sqrt(double(numberOfPagesPerPage)));
template c sqrt (ccr);
value = int32(sqrt(settings->trackpad_acceleration / 16384.0) * 1000 / 4);
value = int32(sqrt(fSettings.AccelerationFactor() / 16384.0) * 1000 / 4);
*_diagonalInches = round(sqrt(info.width * info.width
float pRadius = sqrt(pow(point.x, 2) + pow(point.y, 2));
matrix *= agg::trans_affine_scaling(sqrt(dx * dx + dy * dy) / gradient_d2);
t = sqrt((a + hypot(a, b)) * 0.5);
t = sqrt((-a + hypot(a, b)) * 0.5);
t = sqrt((a + hypot(a, b)) * 0.5);
t = sqrt((-a + hypot(a, b)) * 0.5);
rho = sqrt(1 + s * s); /* = cosh(x) */
s = sqrt(z);
s = sqrt(z);
return log1p(x-1 + sqrt((x-1)*(x-1)+2*(x-1)));
return log(2*x - 1/(x+sqrt(x*x-1)));
#define sqrtf sqrt
s = sqrt(z);
s = sqrt(z);
x = log(2*x + 1/(sqrt(x*x+1)+x));
x = log1p(x + x*x/(sqrt(x*x+1)+1));
return z*sqrt(ly+lx+hy+hx);
return invsqrtpi*cc/sqrt(x);
return invsqrtpi*cc/sqrt(x);
b = invsqrtpi*temp/sqrt(x);
b = invsqrtpi*temp/sqrt(x);
return sqrt(x);
dist = sqrt(x*x + y*y);
float dz = sqrt(1.0 - (DH_REF*DH_REF + DV_REF*DV_REF) * (0.5 + 0.5/Z_CUT_RATIO) * (0.5 + 0.5/Z_CUT_RATIO));
return sqrt(x*x + y*y + z*z);
ratio = (lateral/axial) * sqrt(dist);
float preferredWidth = floor(sqrt(fProduct));
double s = (float)sqrt(1.0 - numerator / (rx * rx * ry * ry));
sqrt(numerator /
len = sqrt(u * u + v * v);