B_BORDERED_WINDOW_LOOK
case B_BORDERED_WINDOW_LOOK:
case B_BORDERED_WINDOW_LOOK:
case B_BORDERED_WINDOW_LOOK:
case B_BORDERED_WINDOW_LOOK:
if (fTopTab->look == B_BORDERED_WINDOW_LOOK)
case B_BORDERED_WINDOW_LOOK:
if (fTopTab->look == B_BORDERED_WINDOW_LOOK)
SetLook(B_BORDERED_WINDOW_LOOK);
uint32 what = window->Look() == B_BORDERED_WINDOW_LOOK ? MSG_SHOW_BORDER : MSG_HIDE_BORDER;
SetLook(B_BORDERED_WINDOW_LOOK);
B_BORDERED_WINDOW_LOOK, B_FLOATING_ALL_WINDOW_FEEL,
BWindow(BRect(0, 0, 0, 0), dialogTitle, B_BORDERED_WINDOW_LOOK,
SetLook(fNoBorder ? B_BORDERED_WINDOW_LOOK : B_TITLED_WINDOW_LOOK);
fWindow = new BWindow(BRect(0, 0, 100, 100), "", B_BORDERED_WINDOW_LOOK,
: BWindow(frame, "VolumeWindow", B_BORDERED_WINDOW_LOOK,
BWindow(BRect(0, 0, 0, 0), name, B_BORDERED_WINDOW_LOOK, kMenuWindowFeel,
B_BORDERED_WINDOW_LOOK, kMenuWindowFeel,
else if (fLook == B_BORDERED_WINDOW_LOOK)
case B_BORDERED_WINDOW_LOOK:
*_look = B_BORDERED_WINDOW_LOOK;
BWindow* window = new BWindow(rect, name, B_BORDERED_WINDOW_LOOK,
|| look == B_BORDERED_WINDOW_LOOK
case B_BORDERED_WINDOW_LOOK:
case B_BORDERED_WINDOW_LOOK:
if (fTopTab->look == B_BORDERED_WINDOW_LOOK)
|| fWindow->Look() == B_BORDERED_WINDOW_LOOK
|| fWindow->Look() == B_BORDERED_WINDOW_LOOK
if (window->Look() == B_BORDERED_WINDOW_LOOK)
B_BORDERED_WINDOW_LOOK, B_FLOATING_ALL_WINDOW_FEEL, B_AVOID_FRONT
{"Bordered", B_BORDERED_WINDOW_LOOK}, {"No Border", B_NO_BORDER_WINDOW_LOOK},