smp_get_num_cpus
int32 smp_get_num_cpus(void);
fCPUCount = smp_get_num_cpus();
if (try_qpairs >= (uint32)smp_get_num_cpus()) {
try_qpairs = smp_get_num_cpus();
while ((smp_get_num_cpus() % try_qpairs) != 0)
int32 cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
for (int32 i = 0; i < smp_get_num_cpus(); i++) {
if (status == B_OK && processors != smp_get_num_cpus()) {
smp_get_num_cpus() - processors);
for (int32 i = 0; status == B_OK && i < smp_get_num_cpus(); i++)
sIdleTime = new(std::nothrow) bigtime_t[smp_get_num_cpus()];
memset(sIdleTime, 0, sizeof(bigtime_t) * smp_get_num_cpus());
int32 cpuCount = smp_get_num_cpus();
int32 requiredSlots = smp_get_num_cpus() * TOTAL_SLOTS_PER_CPU
int32 cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
int cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
if (smp_get_num_cpus() > 1) {
int32 cpuCount = smp_get_num_cpus();
int cpuCount = smp_get_num_cpus();
if (cpu < 0 || cpu >= smp_get_num_cpus())
kDoubleFaultStackSize * smp_get_num_cpus(), 0, 0, 0);
if (smp_get_num_cpus() > 1) {
sTSCSyncRendezvous = smp_get_num_cpus() - 1;
kDoubleFaultStackSize * smp_get_num_cpus(),
int32 cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
uint32 numCPUs = (uint32)smp_get_num_cpus();
for (int32 i = 0; i < smp_get_num_cpus(); i++) {
int32 requiredSlots = smp_get_num_cpus() * TOTAL_SLOTS_PER_CPU
int32 requiredSlots = smp_get_num_cpus() * TOTAL_SLOTS_PER_CPU
int32 cpuCount = smp_get_num_cpus();
if (smp_get_num_cpus() > 1)
if (cpu < 0 || cpu > smp_get_num_cpus())
if (cpu < 0 || cpu >= smp_get_num_cpus())
const int32 kCPUCount = smp_get_num_cpus();
if (cpu < 0 || cpu >= smp_get_num_cpus())
if (cpu < 0 || cpu >= smp_get_num_cpus())
for (i = 0, count = 0; i < smp_get_num_cpus(); i++) {
if (newCPU < 0 || newCPU >= smp_get_num_cpus()) {
if (cpu < 0 || cpu > smp_get_num_cpus())
if (!gKernelStartup && sDebuggerOnCPU != cpu && smp_get_num_cpus() > 1) {
int32 cpuCount = MIN(smp_get_num_cpus(),
int32 heapCount = MIN(smp_get_num_cpus(),
int32 cpuCount = MIN(smp_get_num_cpus(),
int32 cpuCount = smp_get_num_cpus();
object_cache_set_minimum_reserve(sRequestOwnerCache, smp_get_num_cpus());
cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
new(&sDebugCPUHeap) CPUPriorityHeap(smp_get_num_cpus());
new(&sDebugCoreHeap) CoreLoadHeap(smp_get_num_cpus());
for (int32 i = 0; i < smp_get_num_cpus(); i++)
for (int32 i = 0; i < smp_get_num_cpus(); i++)
for (int32 i = 0; i < smp_get_num_cpus(); i++) {
memset(fFunctionStackPointers, 0, sizeof(int32) * smp_get_num_cpus());
if (smp_get_num_cpus() == 1)
int cpuCount = smp_get_num_cpus();
int cpuCount = smp_get_num_cpus();
int cpuCount = smp_get_num_cpus();
int cpuCount = smp_get_num_cpus();
info->cpu_count = smp_get_num_cpus();
if (firstCPU >= (uint32)smp_get_num_cpus())
const uint32 endCPU = firstCPU + std::min(cpuCount, smp_get_num_cpus() - firstCPU);
kprintf("cpu count: %" B_PRId32 "\n", smp_get_num_cpus());
for (int32 i = 0; i < smp_get_num_cpus(); i++)
for (int i = 0; i < smp_get_num_cpus(); i++)
int32 cpuCount = smp_get_num_cpus();
int32 cpuCount = smp_get_num_cpus();
const int32 numCPUs = smp_get_num_cpus();
fStores = new (std::nothrow) CPUStore[smp_get_num_cpus()];
for (int i = 0; i < smp_get_num_cpus(); i++) {
for (int i = 0; i < smp_get_num_cpus(); i++) {