B_BENDIAN_TO_HOST_FLOAT
*(s++) = B_HOST_TO_LENDIAN_INT16((float)B_BENDIAN_TO_HOST_FLOAT(fl));
header.bounds.left = B_BENDIAN_TO_HOST_FLOAT(header.bounds.left);
header.bounds.top = B_BENDIAN_TO_HOST_FLOAT(header.bounds.top);
header.bounds.right = B_BENDIAN_TO_HOST_FLOAT(header.bounds.right);
header.bounds.bottom = B_BENDIAN_TO_HOST_FLOAT(header.bounds.bottom);
bounds.left = B_BENDIAN_TO_HOST_FLOAT(header.bounds.left);
bounds.top = B_BENDIAN_TO_HOST_FLOAT(header.bounds.top);
bounds.right = B_BENDIAN_TO_HOST_FLOAT(header.bounds.right);
bounds.bottom = B_BENDIAN_TO_HOST_FLOAT(header.bounds.bottom);
bounds.left = B_BENDIAN_TO_HOST_FLOAT(header.bounds.left);
bounds.top = B_BENDIAN_TO_HOST_FLOAT(header.bounds.top);
bounds.right = B_BENDIAN_TO_HOST_FLOAT(header.bounds.right);
bounds.bottom = B_BENDIAN_TO_HOST_FLOAT(header.bounds.bottom);
hdr.bounds.left = B_BENDIAN_TO_HOST_FLOAT(hdr.bounds.left);
hdr.bounds.right = B_BENDIAN_TO_HOST_FLOAT(hdr.bounds.right);
hdr.bounds.top = B_BENDIAN_TO_HOST_FLOAT(hdr.bounds.top);
hdr.bounds.bottom = B_BENDIAN_TO_HOST_FLOAT(hdr.bounds.bottom);
bounds.left = B_BENDIAN_TO_HOST_FLOAT(header.bounds.left);
bounds.top = B_BENDIAN_TO_HOST_FLOAT(header.bounds.top);
bounds.right = B_BENDIAN_TO_HOST_FLOAT(header.bounds.right);
bounds.bottom = B_BENDIAN_TO_HOST_FLOAT(header.bounds.bottom);
runArray->runs[i].font.SetSize(B_BENDIAN_TO_HOST_FLOAT(
runArray->runs[i].font.SetShear(B_BENDIAN_TO_HOST_FLOAT(
style.size = B_BENDIAN_TO_HOST_FLOAT(style.size);
style.shear = B_BENDIAN_TO_HOST_FLOAT(style.shear);