Symbol: set_port_owner
headers/os/kernel/OS.h
150
extern status_t set_port_owner(port_id port, team_id team);
headers/private/bluetooth/PortListener.h
75
set_port_owner(fPort, B_SYSTEM_TEAM);
src/add-ons/kernel/file_systems/nfs4/IdMap.cpp
181
set_port_owner(fRequestPort, thread);
src/add-ons/kernel/file_systems/nfs4/IdMap.cpp
182
set_port_owner(fReplyPort, thread);
src/add-ons/kernel/file_systems/userlandfs/kernel_add_on/FileSystemInitializer.cpp
84
status_t error = set_port_owner(port, thread);
src/add-ons/kernel/network/dns_resolver/kernel_add_on/dns_resolver.cpp
62
set_port_owner(gPortRequest, thread);
src/add-ons/kernel/network/dns_resolver/kernel_add_on/dns_resolver.cpp
63
set_port_owner(gPortReply, thread);
src/kits/app/Message.cpp
2323
result = set_port_owner(replyPort, portOwner);
src/kits/app/Message.cpp
2386
if (!recreateCachedPort && set_port_owner(replyPort, team) == B_OK) {
src/kits/app/Message.cpp
945
if (result != B_OK && set_port_owner(messengerPrivate.Port(),
src/kits/app/Message.cpp
999
if (set_port_owner(messengerPrivate.Port(),
src/servers/app/ServerApp.cpp
130
if (set_port_owner(fMessagePort, fClientTeam) < B_OK) {
src/servers/launch/Job.cpp
687
status_t status = set_port_owner(port, fTeam);
src/servers/registrar/TRoster.cpp
563
SET_ERROR(error, set_port_owner(info->port, team));
src/system/kernel/debug/user_debugger.cpp
2735
if (handOver && set_port_owner(nubPort, debuggerTeam) != B_OK) {
src/system/kernel/debug/user_debugger.cpp
281
set_port_owner(info->nub_port, B_CURRENT_TEAM);
src/system/kernel/debug/user_debugger.cpp
2824
error = set_port_owner(nubPort, debuggerTeam);
src/system/kernel/debug/user_debugger.cpp
2870
set_port_owner(nubPort, B_CURRENT_TEAM);
src/system/kernel/debug/user_debugger.cpp
482
set_port_owner(debugPort, team_get_kernel_team_id());
src/system/kernel/debug/user_debugger.cpp
509
set_port_owner(debugPort, team->id);
src/system/kernel/messaging/KMessage.cpp
558
set_port_owner(replyPort, targetTeam);
src/system/kernel/port.cpp
1866
return set_port_owner(port, team);
src/tests/apps/fake_app_server/AppServer.cpp
263
if (set_port_owner(serverListen, clientTeamID) < B_OK) {