set_name
status_t set_name(const char *name);
status_t set_name(const char *name);
void set_name(const char* name);
status_t set_name(const char* name);
status_t (*set_name)(int fd, partition_id partition, const char* name,
ref.set_name(name);
freeSpace->ref.set_name(string.String());
ref.set_name(name);
actualRef.set_name(name.String());
enclosure->ref.set_name(name);
item->Ref()->set_name(name);
tempRef.set_name(tempName.String());
ref.set_name(name);
ref.set_name(name);
return ref->set_name(entry->d_name);
status_t error = set_name(leafName);
set_name(ref.name);
set_name(ref.name);
error = ref->set_name(fName);
entry->fCStatus = entry->set_name(leafName);
fCStatus = set_name(item.fName);
set_name(name);
ref->set_name(buffer);
ref->set_name(NULL);
info->ref.set_name(flatInfo->ref_name);
eref.set_name(dent->d_name);
ref.set_name(name.String());
ref.set_name(workerName.String());
error = entryRef.set_name(PACKAGES_DIRECTORY_ADMIN_DIRECTORY);
entry->set_name(name);
return ref->set_name(entry->d_name);
set_name(ref.name);
error = ref->set_name(fName);
set_name(name);
set_name(ref.name);
return ref->set_name(entry->d_name);
return ref->set_name(name);
error = ref->set_name(entry->d_name);
ref->set_name(name);
fRef.set_name(newName);
ref->set_name(name.String()); // update ref in case the folder got renamed
fRef.set_name(userSpecifiedName);
fEntryRef.set_name(name);
if (ref.set_name(buffer->d_name) == B_OK && BEntry(&ref).IsDirectory()) {
return ref->set_name(entry->d_name);
ref.set_name(name);
item->ref.set_name(name);
ref.set_name(fPath.Leaf());
status_t status = ref.set_name(name);
ref.set_name(name);
ref.set_name(name);
if (!fModule->set_name)
result = fModule->set_name(fd, child->ID(), name, job);
ref->set_name(leaf);