B_AVOID_FOCUS
B_FLOATING_ALL_WINDOW_FEEL, B_WILL_ACCEPT_FIRST_CLICK | B_AVOID_FOCUS),
B_NOT_MINIMIZABLE | B_NOT_RESIZABLE | B_AVOID_FOCUS,
| B_NOT_MINIMIZABLE | B_NOT_RESIZABLE | B_AVOID_FRONT | B_AVOID_FOCUS);
B_WILL_ACCEPT_FIRST_CLICK|B_AVOID_FOCUS|B_ASYNCHRONOUS_CONTROLS),
B_ASYNCHRONOUS_CONTROLS | B_AVOID_FOCUS),
B_NOT_MOVABLE|B_AVOID_FOCUS/*,
B_WILL_ACCEPT_FIRST_CLICK|B_AVOID_FOCUS|B_NOT_ZOOMABLE|B_NOT_RESIZABLE|B_ASYNCHRONOUS_CONTROLS),
B_ASYNCHRONOUS_CONTROLS | B_AUTO_UPDATE_SIZE_LIMITS | B_AVOID_FOCUS,
| B_AVOID_FOCUS | B_ASYNCHRONOUS_CONTROLS);
fWindow->SetFlags(fWindow->Flags() | B_AVOID_FOCUS);
B_NOT_MOVABLE | B_NOT_ZOOMABLE | B_NOT_RESIZABLE | B_AVOID_FOCUS
| B_AVOID_FRONT | B_AVOID_FOCUS),
| B_NOT_RESIZABLE | B_AVOID_FOCUS | B_NO_WORKSPACE_ACTIVATION
if ((window->Flags() & B_AVOID_FOCUS) == 0)
if ((window->Flags() & B_AVOID_FOCUS) == 0)
&& (nextFocus->Flags() & B_AVOID_FOCUS) == 0
&& (window->Flags() & B_AVOID_FOCUS) == 0
| B_AVOID_FOCUS
return flags & ~(B_AVOID_FOCUS | B_AVOID_FRONT);
bool avoidFocus = (Flags() & B_AVOID_FOCUS) != 0;
&& !fWindow->IsFocus() && (fWindow->Flags() & B_AVOID_FOCUS) == 0) {
&& (decoratorTab->flags & B_AVOID_FOCUS) != 0);
| B_AVOID_FOCUS | B_WILL_ACCEPT_FIRST_CLICK)
| B_AVOID_FOCUS | B_NOT_CLOSABLE | B_NOT_ZOOMABLE | B_NOT_MINIMIZABLE
"Floating", B_FLOATING_WINDOW, B_AVOID_FOCUS);
B_TITLED_WINDOW, (gAvoid ? B_AVOID_FOCUS : 0) | B_ASYNCHRONOUS_CONTROLS)