Symbol: screen_id
headers/build/os/interface/Bitmap.h
120
int32 bytesPerRow, screen_id screenID);
headers/build/os/interface/Bitmap.h
45
screen_id screenID = B_MAIN_SCREEN_ID);
headers/os/game/DirectWindow.h
115
screen_id id = B_MAIN_SCREEN_ID);
headers/os/interface/Bitmap.h
142
int32 bytesPerRow, screen_id screenID,
headers/os/interface/Bitmap.h
51
screen_id screenID = B_MAIN_SCREEN_ID);
headers/os/interface/Bitmap.h
64
screen_id screenID = B_MAIN_SCREEN_ID);
headers/os/interface/GraphicsDefs.h
166
extern const struct screen_id B_MAIN_SCREEN_ID;
headers/os/interface/Screen.h
25
BScreen(screen_id id = B_MAIN_SCREEN_ID);
headers/os/interface/Screen.h
34
screen_id ID();
headers/os/interface/Window.h
178
void CenterOnScreen(screen_id id);
src/apps/deskbar/ResourceSet.cpp
97
int32 bytesPerRow = B_ANY_BYTES_PER_ROW, screen_id screenID
src/bin/screeninfo.cpp
97
screen_id screenIndex = screen.ID();
src/build/libbe/interface/Bitmap.cpp
147
int32 bytesPerRow, screen_id screenID)
src/build/libbe/interface/Bitmap.cpp
776
int32 bytesPerRow, screen_id screenID)
src/build/libbe/interface/GraphicsDefs.cpp
49
const struct screen_id B_MAIN_SCREEN_ID = {0};
src/kits/game/DirectWindow.cpp
442
BDirectWindow::SupportsWindowMode(screen_id id)
src/kits/game/WindowScreen.cpp
953
link.Attach<screen_id>(screen.ID());
src/kits/game/WindowScreen.cpp
963
link.Attach<screen_id>(screen.ID());
src/kits/interface/Bitmap.cpp
1046
int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset)
src/kits/interface/Bitmap.cpp
179
int32 bytesPerRow, screen_id screenID)
src/kits/interface/Bitmap.cpp
313
screen_id screenID)
src/kits/interface/GraphicsDefs.cpp
37
const struct screen_id B_MAIN_SCREEN_ID = {0};
src/kits/interface/Screen.cpp
21
BScreen::BScreen(screen_id id)
src/kits/interface/Screen.cpp
80
screen_id
src/kits/interface/Screen.cpp
84
screen_id id = { fScreen->ID() };
src/kits/interface/Window.cpp
2506
BWindow::CenterOnScreen(screen_id id)
src/servers/app/ServerBitmap.cpp
219
int32 bytesPerRow, screen_id screen)
src/servers/app/ServerBitmap.cpp
60
int32 bytesPerRow, screen_id screen)
src/servers/app/ServerBitmap.h
116
screen_id screen = B_MAIN_SCREEN_ID);
src/servers/app/ServerBitmap.h
89
screen_id screen = B_MAIN_SCREEN_ID);
src/servers/app/ServerCursor.cpp
44
BPoint hotspot, int32 bytesPerRow, screen_id screen)
src/servers/app/ServerCursor.h
28
screen_id screen = B_MAIN_SCREEN_ID);
src/tests/kits/interface/GraphicsDefsTest.cpp
33
const struct screen_id _B_MAIN_SCREEN_ID = {0};