screen_id
int32 bytesPerRow, screen_id screenID);
screen_id screenID = B_MAIN_SCREEN_ID);
screen_id id = B_MAIN_SCREEN_ID);
int32 bytesPerRow, screen_id screenID,
screen_id screenID = B_MAIN_SCREEN_ID);
screen_id screenID = B_MAIN_SCREEN_ID);
extern const struct screen_id B_MAIN_SCREEN_ID;
BScreen(screen_id id = B_MAIN_SCREEN_ID);
screen_id ID();
void CenterOnScreen(screen_id id);
int32 bytesPerRow = B_ANY_BYTES_PER_ROW, screen_id screenID
screen_id screenIndex = screen.ID();
int32 bytesPerRow, screen_id screenID)
int32 bytesPerRow, screen_id screenID)
const struct screen_id B_MAIN_SCREEN_ID = {0};
BDirectWindow::SupportsWindowMode(screen_id id)
link.Attach<screen_id>(screen.ID());
link.Attach<screen_id>(screen.ID());
int32 bytesPerRow, screen_id screenID, area_id area, ptrdiff_t areaOffset)
int32 bytesPerRow, screen_id screenID)
screen_id screenID)
const struct screen_id B_MAIN_SCREEN_ID = {0};
BScreen::BScreen(screen_id id)
screen_id
screen_id id = { fScreen->ID() };
BWindow::CenterOnScreen(screen_id id)
int32 bytesPerRow, screen_id screen)
int32 bytesPerRow, screen_id screen)
screen_id screen = B_MAIN_SCREEN_ID);
screen_id screen = B_MAIN_SCREEN_ID);
BPoint hotspot, int32 bytesPerRow, screen_id screen)
screen_id screen = B_MAIN_SCREEN_ID);
const struct screen_id _B_MAIN_SCREEN_ID = {0};