run_mode
run_mode mode);
virtual void SetRunMode(run_mode mode);
run_mode RunMode() const;
virtual void SetRunMode(run_mode mode);
run_mode fRunMode;
BMediaNode::run_mode mode);
BMediaNode::run_mode mode
void DirectSetRunMode(run_mode mode);
void SendRunMode(run_mode mode);
virtual void SetRunMode(run_mode mode);
BMediaNode::run_mode mode;
BMediaNode::run_mode mode;
run_mode mode)
run_mode mode);
run_mode mode)
run_mode mode);
DVBMediaNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
ESDSinkNode::SetRunMode(run_mode mode)
virtual void SetRunMode( run_mode mode);
FinePixProducer::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
FireWireDVNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
MultiAudioNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
OpenSoundNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
CRadeonProducer::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
ToneProducer::SetRunMode(run_mode mode)
void SetRunMode(run_mode mode);
VideoProducer::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
VideoProducer::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
void VideoMixerNode::SetRunMode(run_mode mode)
run_mode mode);
VideoProducer::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
BMediaNode::run_mode runMode = static_cast<BMediaNode::run_mode>(ref->runMode());
BString itemName = MediaString::getStringFor(static_cast<BMediaNode::run_mode>
&& (ref->group()) && (ref->group()->runMode() == BMediaNode::run_mode(runMode)))
BMediaNode::run_mode NodeGroup::runMode() const {
status_t NodeGroup::setRunMode(BMediaNode::run_mode mode) {
setRunMode((BMediaNode::run_mode)runMode);
BMediaNode::run_mode runMode) :
BMediaNode::run_mode mode); //nyi
BMediaNode::run_mode runMode() const; //nyi
BMediaNode::run_mode runMode=BMediaNode::B_INCREASE_LATENCY);
BMediaNode::run_mode m_runMode;
BMediaNode::run_mode runMode) {
BMediaNode::run_mode runMode=BMediaNode::B_INCREASE_LATENCY);
BMediaNode::run_mode m =
(BMediaNode::run_mode)runMode :
(BMediaNode::run_mode)m_runMode :
(BMediaNode::run_mode)runMode;
run_mode mode) {
run_mode mode);
LoggingConsumer::SetRunMode(run_mode mode)
void SetRunMode(run_mode);
run_mode mode) {
run_mode mode);
BMediaNode::run_mode runMode,
BMediaNode::run_mode runMode,
BMediaNode::run_mode runMode = mode > 0 ?
AudioProducer::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
GameProducer::SetRunMode(run_mode mode)
void SetRunMode(run_mode mode);
BMediaEventLooper::SetRunMode(run_mode mode)
BMediaNode::run_mode
BMediaNode::SetRunMode(run_mode mode)
BMediaRecorderNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
BMediaRoster::SetRunModeNode(const media_node& node, BMediaNode::run_mode mode)
bigtime_t delay, BMediaNode::run_mode mode)
SoundPlayNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
BTimeSource::SendRunMode(run_mode mode)
BTimeSource::SetRunMode(run_mode mode)
BTimeSource::DirectSetRunMode(run_mode mode)
BMediaClientNode::SetRunMode(run_mode mode)
virtual void SetRunMode(run_mode mode);
run_mode RunMode() const { return fRunMode; }
run_mode fRunMode;
bool Run(run_mode mode)
run_mode mode;