Symbol: ratio
headers/libs/alm/Area.h
68
void SetContentAspectRatio(double ratio);
headers/private/graphics/common/edid.h
80
uint8 ratio;
headers/private/graphics/common/edid_raw.h
137
ratio : 2, // 0=1:1, 1=3/4, 2=4/5, 3=9/16
src/add-ons/accelerants/common/decode_edid.c
102
timing->ratio = raw->timing.ratio;
src/add-ons/accelerants/common/decode_edid.c
104
switch (raw->timing.ratio) {
src/add-ons/accelerants/common/dump_edid.c
304
switch (timing->ratio) {
src/add-ons/accelerants/common/dump_edid.c
362
switch (timing->ratio) {
src/add-ons/mail_daemon/inbound_filters/spam_filter/SpamFilter.cpp
229
float& ratio)
src/add-ons/mail_daemon/inbound_filters/spam_filter/SpamFilter.cpp
250
ratio = fSpamCutoffRatio; // Yes, no words and that means spam.
src/add-ons/mail_daemon/inbound_filters/spam_filter/SpamFilter.cpp
252
|| replyMessage.FindFloat("result", &ratio) != B_OK)
src/add-ons/mail_daemon/inbound_filters/spam_filter/SpamFilter.h
32
float& ratio);
src/add-ons/media/media-add-ons/radeon/RadeonProducer.cpp
729
double ratio = mode == C_VIDEO_IN_WEAVE ? 1 : 0.5;
src/add-ons/media/media-add-ons/radeon/RadeonProducer.cpp
732
format->u.raw_video.pixel_height_aspect != ratio )
src/apps/icon-o-matic/generic/gui/popup_control/PopupSlider.cpp
298
PopupSlider::Scale(float ratio) const
src/apps/icon-o-matic/generic/gui/popup_control/PopupSlider.cpp
300
return ratio;
src/apps/icon-o-matic/generic/gui/popup_control/PopupSlider.cpp
305
PopupSlider::DeScale(float ratio) const
src/apps/icon-o-matic/generic/gui/popup_control/PopupSlider.cpp
307
return ratio;
src/apps/icon-o-matic/generic/gui/popup_control/PopupSlider.h
61
virtual float Scale(float ratio) const;
src/apps/icon-o-matic/generic/gui/popup_control/PopupSlider.h
62
virtual float DeScale(float ratio) const;
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
311
float ratio = fTarget->DeScale((float)(fValue - fMin) / (float)(fMax - fMin));
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
312
return 6.0 + ratio * (Bounds().Width() - 12.0 - fButtonRect.Width());
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
386
float ratio = h / (Bounds().Width() - fButtonRect.Width() - 12.0);
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
387
if (ratio < 0.0)
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
388
ratio = 0.0;
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
389
if (ratio > 1.0)
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
390
ratio = 1.0;
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
391
ratio = fTarget->Scale(ratio);
src/apps/icon-o-matic/generic/gui/popup_control/SliderView.cpp
392
return fMin + (int32)((fMax - fMin + 1) * ratio);
src/bin/unzip/list.c
306
if ((cfactor = ratio(G.crec.ucsize, csiz)) < 0) {
src/bin/unzip/list.c
401
if ((cfactor = ratio(tot_ucsize, tot_csize)) < 0) {
src/bin/unzip/unzpriv.h
1762
int ratio OF((ulg uc, ulg c));
src/bin/unzip/zipinfo.c
2017
(ratio(G.crec.ucsize,csiz)+5)/10));
src/bin/unzip/zipinfo.c
874
int cfactor = ratio(tot_ucsize, tot_csize);
src/libs/alm/Area.cpp
221
Area::SetContentAspectRatio(double ratio)
src/libs/alm/Area.cpp
223
fContentAspectRatio = ratio;
src/libs/alm/Area.cpp
229
ratio, fTop, -ratio, fBottom, kEQ, 0.0);
src/libs/alm/Area.cpp
231
fContentAspectRatioC->SetLeftSide(-1.0, fLeft, 1.0, fRight, ratio,
src/libs/alm/Area.cpp
232
fTop, -ratio, fBottom);
src/preferences/notifications/GeneralView.cpp
80
float ratio = be_plain_font->Size() / 12.f;
src/preferences/notifications/GeneralView.cpp
81
int32 minWidth = int32(kMinimumWidth / kWidthStep * ratio);
src/preferences/notifications/GeneralView.cpp
82
int32 maxWidth = int32(kMaximumWidth / kWidthStep * ratio);
src/system/kernel/lib/strtod.c
1497
if ((aadj = ratio(delta, bs)) <= 2.) {
src/tests/kits/game/chart/ChartWindow.cpp
2548
float ratio, ratio_min;
src/tests/kits/game/chart/ChartWindow.cpp
2589
ratio = (lateral/axial) * sqrt(dist);
src/tests/kits/game/chart/ChartWindow.cpp
2592
if ((dist > 0.05) && (ratio < ratio_min)) {
src/tests/kits/game/chart/ChartWindow.cpp
2593
ratio_min = ratio;
src/tests/kits/game/chart/ChartWindow.cpp
2832
float ratio = ((float)fSecondThreadDelay /
src/tests/kits/game/chart/ChartWindow.cpp
2835
fSecondThreadThreshold = ratio / (1.0 + ratio);
src/tests/kits/interface/layout/LayoutTest1.cpp
173
FixedAspectRatioType(float ratio)
src/tests/kits/interface/layout/LayoutTest1.cpp
174
: fAspectRatio(ratio)