ratio
void SetContentAspectRatio(double ratio);
uint8 ratio;
ratio : 2, // 0=1:1, 1=3/4, 2=4/5, 3=9/16
timing->ratio = raw->timing.ratio;
switch (raw->timing.ratio) {
switch (timing->ratio) {
switch (timing->ratio) {
float& ratio)
ratio = fSpamCutoffRatio; // Yes, no words and that means spam.
|| replyMessage.FindFloat("result", &ratio) != B_OK)
float& ratio);
double ratio = mode == C_VIDEO_IN_WEAVE ? 1 : 0.5;
format->u.raw_video.pixel_height_aspect != ratio )
PopupSlider::Scale(float ratio) const
return ratio;
PopupSlider::DeScale(float ratio) const
return ratio;
virtual float Scale(float ratio) const;
virtual float DeScale(float ratio) const;
float ratio = fTarget->DeScale((float)(fValue - fMin) / (float)(fMax - fMin));
return 6.0 + ratio * (Bounds().Width() - 12.0 - fButtonRect.Width());
float ratio = h / (Bounds().Width() - fButtonRect.Width() - 12.0);
if (ratio < 0.0)
ratio = 0.0;
if (ratio > 1.0)
ratio = 1.0;
ratio = fTarget->Scale(ratio);
return fMin + (int32)((fMax - fMin + 1) * ratio);
if ((cfactor = ratio(G.crec.ucsize, csiz)) < 0) {
if ((cfactor = ratio(tot_ucsize, tot_csize)) < 0) {
int ratio OF((ulg uc, ulg c));
(ratio(G.crec.ucsize,csiz)+5)/10));
int cfactor = ratio(tot_ucsize, tot_csize);
Area::SetContentAspectRatio(double ratio)
fContentAspectRatio = ratio;
ratio, fTop, -ratio, fBottom, kEQ, 0.0);
fContentAspectRatioC->SetLeftSide(-1.0, fLeft, 1.0, fRight, ratio,
fTop, -ratio, fBottom);
float ratio = be_plain_font->Size() / 12.f;
int32 minWidth = int32(kMinimumWidth / kWidthStep * ratio);
int32 maxWidth = int32(kMaximumWidth / kWidthStep * ratio);
if ((aadj = ratio(delta, bs)) <= 2.) {
float ratio, ratio_min;
ratio = (lateral/axial) * sqrt(dist);
if ((dist > 0.05) && (ratio < ratio_min)) {
ratio_min = ratio;
float ratio = ((float)fSecondThreadDelay /
fSecondThreadThreshold = ratio / (1.0 + ratio);
FixedAspectRatioType(float ratio)
: fAspectRatio(ratio)