rtm_alloc
void* rtm_alloc(rtm_pool* pool, size_t size);
fMixBuffer = (float*)rtm_alloc(NULL, sizeof(float) * fMixBufferFrameCount
fMixBuffer = (float*)rtm_alloc(fRtmPool, size);
items((value*)rtm_alloc(NULL, sizeof(value) * INIT_COUNT))
rtm_alloc(m_pPool, sizeRequired) :
chunk = (chunk_buffer*)rtm_alloc(fRealTimePool, sizeof(chunk_buffer));
chunk->buffer = rtm_alloc(fRealTimePool, chunk->capacity);
void* newBuffer = rtm_alloc(pool, newSize);