Symbol: rotate
headers/cpp/algo.h
62
using __STD::rotate;
headers/cpp/stl_algo.h
1040
return rotate(__inplace_stable_partition(__first, __middle, __pred,
headers/cpp/stl_algo.h
1073
return rotate(__stable_partition_adaptive(
headers/cpp/stl_algo.h
2008
= rotate(__first_cut, __middle, __second_cut);
headers/cpp/stl_algo.h
2045
= rotate(__first_cut, __middle, __second_cut);
headers/cpp/stl_algo.h
2072
return rotate(__first, __middle, __last);
headers/libs/agg/agg_trans_affine.h
157
const trans_affine& rotate(double a);
headers/libs/agg/agg_trans_affine.h
335
inline const trans_affine& trans_affine::rotate(double a)
headers/libs/agg/agg_trans_perspective.h
550
inline const trans_perspective& trans_perspective::rotate(double a)
headers/libs/agg/agg_trans_perspective.h
97
const trans_perspective& rotate(double a);
src/apps/glteapot/Vector3.h
136
inline Vector3 rotate( const Vector3& wAxis, const float angle );
src/apps/haiku3d/Vector3.h
147
inline Vector3 rotate( const Vector3& wAxis, const float angle );
src/servers/app/ServerFont.cpp
391
ServerFont::GetTransformedFace(bool rotate, bool shear) const
src/servers/app/ServerFont.cpp
402
if ((rotate && fRotation != 0) || (shear && fShear != 90)) {
src/servers/app/ServerFont.h
188
FT_Face GetTransformedFace(bool rotate,
src/tests/kits/opengl/direct_mode/GLDirectMode.cpp
233
gDraw(rotate);
src/tests/kits/opengl/direct_mode/GLDirectMode.cpp
244
rotate++;
src/tests/kits/opengl/direct_mode/GLDirectMode.cpp
32
float rotate;
src/tests/servers/app/inverse_clipping/main.cpp
266
BView* rotate;
src/tests/servers/app/inverse_clipping/main.cpp
267
while ((rotate = window->FindView("rotate")) != NULL) {
src/tests/servers/app/inverse_clipping/main.cpp
268
rotate->RotateBy(0.78);
src/tests/servers/app/inverse_clipping/main.cpp
269
rotate->SetName("rotated");