Symbol: rint
headers/posix/math.h
243
extern double rint(double x);
src/add-ons/accelerants/common/compute_display_timing.cpp
154
width = (uint32)(rint(width / CELL_GRANULARITY) * CELL_GRANULARITY);
src/add-ons/accelerants/common/compute_display_timing.cpp
172
float topMargin = margins ? rint(MARGIN_PERCENT / 100.0 * verticalLines)
src/add-ons/accelerants/common/compute_display_timing.cpp
178
float bottomMargin = margins ? rint(MARGIN_PERCENT / 100.0 * verticalLines)
src/add-ons/accelerants/common/compute_display_timing.cpp
195
float verticalSyncPlusBackPorch = rint(MIN_VSYNC_PLUS_BACK_PORCH
src/add-ons/accelerants/common/compute_display_timing.cpp
218
float leftMargin = margins ? rint(width * MARGIN_PERCENT / 100.0
src/add-ons/accelerants/common/compute_display_timing.cpp
225
float rightMargin = margins ? rint(width * MARGIN_PERCENT / 100.0
src/add-ons/accelerants/common/compute_display_timing.cpp
244
float horizontalBlank = rint(totalActivePixels * idealDutyCycle
src/add-ons/accelerants/common/compute_display_timing.cpp
264
float horizontalSync = rint(H_SYNC_PERCENT / 100.0 * totalPixels
src/libs/glut/glutGameMode.cpp
266
return rint(10 * float(mode->timing.pixel_clock * 1000)
src/preferences/screen/ScreenMode.cpp
84
return rint(10 * float(mode.timing.pixel_clock * 1000)
src/servers/app/Screen.cpp
34
return rint(10 * float(mode.timing.pixel_clock * 1000)
src/system/libroot/posix/musl/math/llrint.c
7
return rint(x);
src/system/libroot/posix/musl/math/lrint.c
47
x = rint(x);
src/system/libroot/posix/musl/math/lrint.c
70
return rint(x);
src/system/libroot/posix/musl/math/nearbyint.c
14
x = rint(x);
src/system/libroot/posix/musl/math/rintl.c
6
return rint(x);
src/system/libroot/posix/musl/math/scalb.c
31
if (rint(fn) != fn) return (fn-fn)/(fn-fn);