return_PTR
return_PTR (WalkState);
return_PTR (NULL);
return_PTR (WalkState);
return_PTR (NULL);
return_PTR (NameString);
return_PTR (NULL);
return_PTR (Node);
return_PTR (NameBuffer);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (NameBuffer);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (Node->Object);
return_PTR (NULL);
return_PTR (ObjDesc->Common.NextObject);
return_PTR (Start + PackageLength); /* end of package */
return_PTR ((char *) Start);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (Field);
return_PTR (MemRover);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (Object);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (Object);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (PackageDesc);
return_PTR (NULL);
return_PTR (IntegerDesc);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (BufferDesc);
return_PTR (NULL);
return_PTR (NULL);
return_PTR (StringDesc);
return_PTR (NULL);
return_PTR (Object);