recursive_lock_get_recursion
extern int32 recursive_lock_get_recursion(recursive_lock *lock);
int32 count = recursive_lock_get_recursion(
if (fSeparateSubTransactions || recursive_lock_get_recursion(&fLock) == 1) {
&& recursive_lock_get_recursion(&fLock) == 1)
if (recursive_lock_get_recursion(&fLock) > allowedLocks) {
if (!fSeparateSubTransactions && recursive_lock_get_recursion(&fLock) > 1) {
if (recursive_lock_get_recursion(&fLock) > 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
recursive_lock_get_recursion(&fLock));
if (recursive_lock_get_recursion(&fLock) > 1) {
if (!fSeparateSubTransactions && recursive_lock_get_recursion(&fLock) > 1) {
recursive_lock_get_recursion(&fLock));
|| recursive_lock_get_recursion(&fLock) == 1) {
&& recursive_lock_get_recursion(&fLock) == 1)
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&map->lock) == 1) {
if (recursive_lock_get_recursion(&map->lock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
if (recursive_lock_get_recursion(&fLock) == 1) {
int32 recursion = recursive_lock_get_recursion(lock);