read_from_buffer
uint32 magic = read_from_buffer<uint32>(&buffer);
uint32 magic = read_from_buffer<uint32>(&buffer);
return swap32<Type>(read_from_buffer<Type>(_buffer), doSwap);
return swap32<Type>(read_from_buffer<Type>(_buffer), doSwap);
return swap64<Type>(read_from_buffer<Type>(_buffer), doSwap);
uint32 magic = read_from_buffer<uint32>(&buffer);
fNode = read_from_buffer<media_node>(&buffer);
return read_from_buffer(buffer, data, length, false);
return read_from_buffer(buffer, data, length, true);