BViewPort
class BViewPort : public BView {
BViewPort(BView* child = NULL);
BViewPort(BLayoutItem* child);
BViewPort(const char* name,
BViewPort(const char* name,
virtual ~BViewPort();
using ::BPrivate::BViewPort;
BViewPort* viewPort = new BViewPort(fPartitions);
BViewPort* fViewPort;
BViewPort::BViewPort(BView* child)
class BViewPort::ViewPortLayout : public BAbstractLayout {
BViewPort::BViewPort(BLayoutItem* child)
BViewPort::BViewPort(const char* name, BView* child)
ViewPortLayout(BViewPort* viewPort)
BViewPort::BViewPort(const char* name, BLayoutItem* child)
BViewPort::~BViewPort()
BViewPort::ChildView() const
BViewPort::SetChildView(BView* child)
BViewPort::ChildItem() const
BViewPort::SetChildItem(BLayoutItem* child)
BViewPort::_Init()
using ::BPrivate::BViewPort;
BViewPort* viewPort = NULL;
.Add(new BScrollView(NULL, viewPort = new BViewPort(), 0, false, true))
BViewPort* viewPort = NULL;
.Add(new BScrollView(NULL, viewPort = new BViewPort(), 0, false, true))