node_type
status_t GetNode(node_type type, media_node* out_node,
status_t SetNode(node_type type, const media_node* node,
node_type type;
node_type type;
INDEX_HEADER_FLAGS node_type)
ib->index.ih_flags = node_type;
BMediaRosterEx::GetNode(node_type type, media_node* out_node,
BMediaRosterEx::SetNode(node_type type, const media_node* node,
ZydisDecoderTreeNodeType node_type;
node_type = node->type;
switch (node_type)
node_type = ZYDIS_NODETYPE_FILTER_MANDATORY_PREFIX;
if (node_type & ZYDIS_NODETYPE_DEFINITION_MASK)
} while ((node_type != ZYDIS_NODETYPE_INVALID) && !(node_type & ZYDIS_NODETYPE_DEFINITION_MASK));
int32 input_id, node_type type)
node_type type)
node_type type);
int32 *input_id, node_type type);
NodeManager::GetDefaultNode(node_type type, media_node_id* _nodeID,
NodeManager::GetClone(node_type type, team_id team, media_node* node,
get_node_type(node_type type)
NodeManager::SetDefaultNode(node_type type, const media_node* node,
status_t SetDefaultNode(node_type type,
status_t GetDefaultNode(node_type type,
status_t GetClone(node_type type, team_id team,