node_output
node_output *channel = FindOutput(output);
node_output *channel = (node_output *)fOutputs.ItemAt(*cookie);
node_output *channel = FindOutput(for_source);
node_output *channel = FindOutput(what);
node_output *channel = FindOutput(source);
node_output *channel = FindOutput(what);
node_output *channel = FindOutput(what);
node_output *channel = FindOutput(what);
void AllocateBuffers(node_output &channel);
node_output &channel);
node_output* channel = _FindOutput(what);
node_output* channel = _FindOutput(what);
node_output* channel = _FindOutput(what);
node_output::node_output(media_output& output, media_format preferredFormat)
node_output* channel = (node_output*)fOutputs.ItemAt(i);
node_output::~node_output()
node_output* output = (node_output*)fOutputs.ItemAt(i);
MultiAudioNode::_AllocateBuffers(node_output &channel)
MultiAudioNode::_FillNextBuffer(multi_buffer_info& info, node_output& output)
node_output*
node_output* channel = NULL;
channel = (node_output*)fOutputs.ItemAt(i);
for (int32 i = 0; node_output* channel = (node_output*)fOutputs.ItemAt(i);
node_output *currentOutput = NULL;
currentOutput = new node_output(*output, fInputPreferredFormat);
node_output(media_output& output, media_format preferredFormat);
~node_output();
node_output* channel = _FindOutput(output);
node_output* channel = (node_output*)fOutputs.ItemAt(*cookie);
node_output* channel = _FindOutput(forSource);
node_output* channel = _FindOutput(what);
node_output* channel = _FindOutput(source);
void _AllocateBuffers(node_output& channel);
node_output& output);
node_output* _FindOutput(media_source source);
class node_output;