movecursor
int (*movecursor)(VTermPos pos, VTermPos oldpos, int visible, void *user);
int (*movecursor)(VTermPos pos, VTermPos oldpos, int visible, void *user);
if(screen->callbacks && screen->callbacks->movecursor)
return (*screen->callbacks->movecursor)(pos, oldpos, visible, screen->cbdata);
.movecursor = &movecursor,
if(state->callbacks && state->callbacks->movecursor)
if((*state->callbacks->movecursor)(state->pos, *oldpos, state->mode.cursor_visible, state->cbdata))
if(state->callbacks && state->callbacks->movecursor)
(*state->callbacks->movecursor)(state->pos, oldpos, state->mode.cursor_visible, state->cbdata);