mode_mouse
void set_mouse_mode(mode_mouse mode);
mode_mouse mouse_mode();
tmpi->SetMarked(tv->fNormalMM == (mode_mouse)B_WARP_FOCUS_FOLLOWS_MOUSE);
tmpi->SetMarked(tv->fNormalMM == (mode_mouse)B_INSTANT_WARP_FOCUS_FOLLOWS_MOUSE);
fNormalMM = (mode_mouse)mode;
mode_mouse fNormalMM;
set_mouse_mode(mode_mouse mode)
link.Attach<mode_mouse>(mode);
mode_mouse
mode_mouse mode = B_NORMAL_MOUSE;
link.Read<mode_mouse>(&mode);
fSettings->SetMouseMode((mode_mouse)mode);
MouseSettings::SetMouseMode(mode_mouse mode)
mode_mouse MouseMode() const { return fMode; }
void SetMouseMode(mode_mouse mode);
mode_mouse fMode, fOriginalMode;
const mode_mouse focusModes[]
LockedDesktopSettings::SetMouseMode(const mode_mouse mode)
fMouseMode = (mode_mouse)mode;
DesktopSettingsPrivate::SetMouseMode(const mode_mouse mode)
mode_mouse
mode_mouse
mode_mouse MouseMode() const;
void SetMouseMode(mode_mouse mode);
mode_mouse fMouseMode;
void SetMouseMode(mode_mouse mode);
mode_mouse MouseMode() const;
mode_mouse mouseMode;
if (link.Read<mode_mouse>(&mouseMode) == B_OK) {
fLink.Attach<mode_mouse>(settings.MouseMode());
MouseSettings::SetMouseMode(mode_mouse mode)
mode_mouse MouseMode() const { return fMode; }
void SetMouseMode(mode_mouse mode);
mode_mouse fMode;