mk_time
BAudioEvent::MixIn(float *dst, int32 frames, mk_time time)
mk_time
mk_time
mk_time
BDACRenderer::TransportChanged(mk_time time, mk_rate rate,
BDACRenderer::MixActiveSegments(mk_time start)
mk_time start)
BAudioFileStream::PeekEvent(BMediaChannel *channel, mk_time asap)
BAudioFileStream::SeekToTime(BMediaChannel *channel, mk_time time)
BAudioFileStream::SetStart(mk_time start)
mk_time
BADCSource::BADCSource(BMediaChannel *channel, mk_time start)
BADCSource::PeekEvent(BMediaChannel *channel, mk_time asap)
BADCSource::SeekToTime(BMediaChannel *channel, mk_time time)
BADCSource::SetStart(mk_time start)
BAudioEvent::SetStart(mk_time)
mk_time
BMediaEvent* PeekEvent(BMediaChannel* channel, mk_time asap = 0);
status_t SeekToTime(BMediaChannel* channel, mk_time time);
void SetStart(mk_time start);
mk_time fTime;
BADCSource(BMediaChannel* channel, mk_time start = 0);
BMediaEvent* PeekEvent(BMediaChannel* channel, mk_time asap = 0);
status_t SeekToTime(BMediaChannel* channel, mk_time time);
void SetStart(mk_time start);
mk_time fTime;
virtual mk_time Start();
virtual void SetStart(mk_time);
virtual mk_time Duration();
virtual bool MixIn (float* dst, int32 frames, mk_time time);
mk_time fStart;
mk_time Latency();
mk_time Start();
mk_time Duration();
void TransportChanged(mk_time time, mk_rate rate,
bool MixActiveSegments(mk_time start);
mk_time fLatency;
mk_time fNextTime;
mk_time start = B_UNDEFINED_MK_TIME);
mk_time
mk_time
mk_time
BMediaRenderer::TransportChanged(mk_time time,
mk_time
BMediaRenderer::TransportChangedReceived(mk_time time,
mk_time
mk_time
BTransport::SetTimeOffset(mk_time)
mk_time
mk_time
mk_time
BTransport::RequestWakeUp(mk_time,
BTransport::SeekToTime(mk_time)
BTimeBase::CallAt(mk_time time,
mk_time
mk_time
BTimeBase::SystemTimeAt(mk_time time)
BTimeBase::Sync(mk_time time,
mk_time
BEventStream::SetStart(mk_time)
mk_time
BEventStream::SetDuration(mk_time)
mk_time time)
virtual void TransportChangedReceived(mk_time time, mk_rate rate,
mk_time fTCTime;
virtual mk_time PerformanceTime();
virtual mk_time TimeOffset();
virtual void SetTimeOffset(mk_time);
virtual mk_time MaximumLatency();
virtual mk_time PerformanceStart();
virtual mk_time PerformanceEnd();
virtual void RequestWakeUp(mk_time, BMediaRenderer*);
virtual void SeekToTime(mk_time);
mk_time fTimeOffset;
virtual status_t CallAt(mk_time time, mk_deferred_call function, void* arg);
virtual mk_time Time();
virtual mk_time TimeAt(bigtime_t system_time);
virtual bigtime_t SystemTimeAt(mk_time time);
virtual void Sync(mk_time time, bigtime_t system_time);
mk_time fSyncT;
mk_time fSnoozeUntil;
#define B_UNDEFINED_MK_TIME ((mk_time) -1)
virtual mk_time Start() = 0;
virtual mk_time Duration();
virtual mk_time Start();
virtual void SetStart(mk_time);
virtual mk_time Duration();
virtual void SetDuration(mk_time);
mk_time asap = 0) = 0;
mk_time time);
mk_time fStart;
mk_time fDuration;
virtual mk_time Latency();
virtual mk_time Start();
virtual mk_time Duration();
virtual void TransportChanged(mk_time time, mk_rate rate,